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Old Nov 08, 2007, 11:40 PM // 23:40   #61
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that LoD nerf is ftl
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Old Nov 08, 2007, 11:41 PM // 23:41   #62
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Quote:
Originally Posted by SmithyBen
Healing Breeze has always been in my skill bar if i recall. Its no darn useful. Saved me and my party loads of times. There was nothing too drastic done to other professions by the looks of things. overall good update

I see they will buff professions up and then nerf it and buff a different profession. its just the way its works. i think it allows us to think of different buidls and stop using generic builds
Prot saves lives, healing breeze saves Wamo epeen.
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Old Nov 08, 2007, 11:41 PM // 23:41   #63
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Assassin

* Recall: when this Enchantment ends, it now disables all of the caster's Skills for 10 seconds.


*izzy looks at rest of skills: hmmm well i guess everything else is balanced now, *pats self on shoulder*


LOOOOOOOOLLLLLLLLLL


unless Woh or glimmering light gets buffed to the point of an Elite version of Infuse, I don't see the justification in the Ether Renwealing of LoD without even considering touching Paragons or SP sins.

Woh needs either a 1/4 sec cast or Glimmering Light needs to heal for 300+ to justify neutering LoD.

And no, HB/HP is not as good as prenerfed LoD.
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Old Nov 08, 2007, 11:42 PM // 23:42   #64
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hehe the spiked weapon change works in my favour
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Old Nov 08, 2007, 11:45 PM // 23:45   #65
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Horray, Rangers get screwed yet again. Sure we may be using a ritualist skill, and sure maybe it wasn't intended. But dammit you dont give us anything else to use. Splinter Barrage was really only pve only and one of the only high dmg outputs we can get. We now have Barrow and plain Barrage for PvE. And its still underrated and under average dmg output. So why the splinter nerf? It hurts rangers more than rits.

If i run pvp, i can still use nightmare spike, barrow, interupts, and traps. Oh and pet builds in RA/TA. So why mess with pve and move rangers further down the list.

Why not fix the broken Paragan FFS!? Just because you make the spear have shortbow range and -1 dmg from bows, doesn't make it fair at all.

Just quit messing with rangers unless your going to make us useful in pve and not nerf us. *glare*
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Old Nov 08, 2007, 11:45 PM // 23:45   #66
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1.) General comment about the monk skills:

LoD needed probably a nerf, HB was overdue for a buff of some kind, but in general - why boost monk healing, rather tone down, monks already heal like Dwayna herself.


Healing Breeze - not sure if it works

Restful Breeze - still much better in its niche as AB heal or runner heal than Healing Breeze could ever be, the 8-18 seconds buff demands some investment, but its TOO GOOD, it was already a good skill

Vigorous Spirit - a 9th skill, and this does not change it. If people used it, it was fine already

Light of Deliverance: Going to test how this works out. It seems a bit too unattractive now, I especially fear for hero monks and Mhenlo in EOTN, and I somehow see PvPers simply switching to another skill

Word of Healing: Hm... no idea. Could cause trouble for guys without Daze going against WoH bosses. I see people whining. :> Not sure if it was a good idea, people just found it bad because of better prot and other elites.

2.) Necro:
Oppressive Gaze: Eh, it was never a good skill to begin with. Now it is trash. Just because of some PvE-HM-JOTUNS using it to great effect in combo with weakness? (My guess) Not really a good reason to make a skill so bad.


3.) The Ranger spirits were probably abused for necro battery stuff, I do not care much about that.

But Rangers will hate Splinter Weapon. I will have to test this, but it looks as if it would still be worthwhile without being the super-slaughter AoE it was. Also destroys Margonite Farming in Turais as side effect.
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Old Nov 08, 2007, 11:45 PM // 23:45   #67
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It doesn't look to bad LoD could of been given a longer recharge time instead of the 1 sec cast time healing over all seems to be buffed.I doubt you will see any more /A as for recall.

Last edited by Age; Nov 09, 2007 at 12:21 AM // 00:21..
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Old Nov 08, 2007, 11:46 PM // 23:46   #68
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LoD was dshot/pleak bait as 1s cast. Good luck getting an LoD off against a competent team again.
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Old Nov 08, 2007, 11:46 PM // 23:46   #69
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Splinter nerf because it does too much damage, it's just imbalanced. Yes though, they need to buff the rest of marksmanship.
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Old Nov 08, 2007, 11:47 PM // 23:47   #70
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Blah at the necro nerf. I use OG a lot =_=, so now that it works at below 50% of enemies, meh. And the LoD nerf sucks... and the Splinter Weapon too. (I can understand why, but it sucks anyways >_>).

Rest is sweet though, gotta love the new WoH.
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Old Nov 08, 2007, 11:47 PM // 23:47   #71
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Izzy's talk page said he was addressing "3 monk backlines" as being overpowered.

Way to fix it?

Hell I won't complain though <3 Monking

<3 my new WoH also O_O

At 16 healing prayers estimate says

158 + 106 + 33? divine favor or so
= 297hp

As I said, <3 WoH!

Last edited by MrSlayer; Nov 09, 2007 at 12:03 AM // 00:03..
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Old Nov 08, 2007, 11:52 PM // 23:52   #72
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Quote:
Originally Posted by Amalek
LoD was dshot/pleak bait as 1s cast. Good luck getting an LoD off against a competent team again.
Theoretically LoD is interrupt bait but currently people use dual 20/20 healing sets if they are wary of being d-shotted or p-leaked. When this patch rolls out LoD will trully be interrupt bait.
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Old Nov 08, 2007, 11:55 PM // 23:55   #73
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Mabay when Izzy Makes the cracked armor skills instant kill then people will play them, the red flashing "im going to spike you" deosn't help them much though.

Wammos will be pleased, all they need now is a mending buff

Restful looks cool Reason number 8547 why im not using troll anymore.

HB+HP is the new LOD it seems. Poor LOD wont last long at 2 seconds.

As for recall, just delete HB already.

One last note "Fixed a bug that allowed Necromancer minions to count as kills for the Blessing of the Luxons and the Blessing of the Kurzicks."

WTF is the point in this when we have hero FFF?

Last edited by Diddy bow; Nov 08, 2007 at 11:59 PM // 23:59..
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Old Nov 08, 2007, 11:58 PM // 23:58   #74
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Don't know why, but the only update I care about seems to be the one for monks. Those skills changes have sparked my interest in monking again. Now to decide whether or not I should remake my long deleted pve monk. Or just use the slot as a second pvp mule. /coin toss
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Old Nov 08, 2007, 11:59 PM // 23:59   #75
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Quote:
Originally Posted by Diddy bow
Mabay when Izzy Makes the cracked armor skills instant kill then people will play them, the red flashing "im going to spike you" deosn't help them much though.

Wammos will be pleased, all they need now is a mending buff

Restful looks cool Reason number 8547 why im not using troll anymore.

HB+HP is the new LOD it seems or mabay HB+ mystic healing, that looks fun too =D. Poor LOD wont last long at 2 seconds.

As for recall, just delete HB already.

One last note "Fixed a bug that allowed Necromancer minions to count as kills for the Blessing of the Luxons and the Blessing of the Kurzicks."

WTF is the point in this when we ave hero FFF?
Because people were farming this when the monsters were making minons, they would kill them and get the 10 points of faction for doing it in Hard Mode.
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Old Nov 09, 2007, 12:02 AM // 00:02   #76
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Quote:
Originally Posted by Sergeant of Marines
Because people were farming this when the monsters were making minons, they would kill them and get the 10 points of faction for doing it in Hard Mode.
Was there some kind of source of corpses for this? It seemed so insignificant.
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Old Nov 09, 2007, 12:03 AM // 00:03   #77
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The Monk changes seem interesting. A little worried about my LoD heros though. :/
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Old Nov 09, 2007, 12:05 AM // 00:05   #78
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Animate Flesh golem?
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Old Nov 09, 2007, 12:06 AM // 00:06   #79
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Quote:
Originally Posted by Diddy bow
Was there some kind of source of corpses for this? It seemed so insignificant.
Some sort of BiP/resmer/jagged bones minion factory-type thing i'd guess.

On second thoughts, I thought you could only get stuff from lvl 20+ :s Monster minions prehaps. Who knows.
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Old Nov 09, 2007, 12:06 AM // 00:06   #80
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Mhenlo got nerfed.
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